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Xcom 2 patch notes may
Xcom 2 patch notes may












xcom 2 patch notes may

Fixed multiple issues that would occur when a Gatekeeper is killed while affected by Chryssalid poison.Fixed an issue where loot was not being given to the player after killing an enemy next to a soldier with a hacked turret.Soldiers equipped with the Hazmat Vest will no longer be affected by Acid Burn when pathing over Acid.Fixed a crash that would occur after opening an ADVENT garage door.Fixed an issue where armor was not resetting properly after restarting the Avenger Defense mission.Fixed an issue where XCOM units were hitching after pod reveals.Evac zones can no longer be placed on a soldier.Zombie Soldiers count towards “Soldiers Dead” counter.Mimic Beacons can no longer be targeted by Aid Protocol.Mimic Beacons can no longer be reanimated.Repeater no longer triggers after Stock damage or damage done over time.Fixed an issue where the doom countdown timer was refilling after the Avatar bar filled up.The XCOM 2 team is continuing their work on improving the experience for everyone. Hop into a few MP games and let us know what you think of the new ability loadouts and point values!

#XCOM 2 PATCH NOTES MAY INSTALL#

If it doesn’t install automatically, restart Steam.ĭownloading the patch introduces new bug fixes, balance tweaks, and performance optimizations on top of a rebalanced multiplayer experience and new modding functionality. The May Patch notes (copied from the news post) are as follows:Ī new patch for XCOM 2 is now live! The patch will automatically install when starting the Steam client.














Xcom 2 patch notes may