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- #Potato mush client changelog how to#
- #Potato mush client changelog Patch#
- #Potato mush client changelog full#
- #Potato mush client changelog code#
- #Potato mush client changelog Offline#
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RWG changes for hash getting from toString to toCultureInvariantString.Creating Player hang issue – we found a fix that took care of our repro, if you still encounter it, please provide savegame, repro and outputlogs.Sleeper spawning issues continue – we fixed the issue for wrongfully triggering new spawns, if you find more, please send us repro and video.Blackscreen of death – still looking for savegames and outputlogs.Precipitation and cold temp going through windows, glass blocks, doors, and hatchesExcessive use of trigger plates may cause servers to lag during hordes.Farming of crops other than yucca and hops affects performance.GlobalUV support inhibits anisotropic filtering and it has to be calculated in the shader.Smell is not working with the new stealth we will revisit it in a17.On-screen keyboard is only available if you start the game from Steam’s Big Picture Mode.All solid Wedge Inclines placed together front to back renders back side invisible.Sleeper spawn issue where killing the last surviving sleeper would trigger a new set of sleepers to spawn.Feral and Radiated feral version of zombies don’t count towards quest progression.When going underwater the Cannot Breathe Tooltip shows up.ERROR: VM. (65248) has too many vertices.Planted crops/trees stop growing when chunk has been reloaded.Zombies not using ladders properly and float/walk away from the ladder.Beverages do not restore stamina properly.When on a slope both bears have difficulty in attacking the player.Snowpack causing ceiling shadow on underground terrain blocks.
#Potato mush client changelog Offline#
#Potato mush client changelog full#
Forge craft halting when output is full is broken.Supply crates have a chance of dropping through terrain.Insta health on medkit not applied when healing others.Zombie state is not being saved properly for clients.Gore blocks have a chance of knocking you out of loot containers.Localization now showing english values instead of localization keys if localization is not set for a key in the user language.Dedicated servers not added to history when connecting by IP/port.Pushing back LOD2 swap distance on vault doors.Vultures and Chickens artifact when rag doll rolling down a slope.Businessman Zombie when killed can have his head dislocated when falls backwards into a corner or against a wall.A reason where the game freezes while “Creating player” is fixed.The issue where minibikes and the power.dat would not save properly is fixed.The issue where chunks would no longer load due to faulty triggers, which causes players to be stuck on building environment (NRE spam on server) is fixed, but requires a new map, as it does nto work * retroactively.
#Potato mush client changelog code#
Tuned in weapon bob when running and walking for new smooth bob code.Challenge quests yield more skill points.Socket generation rules in rwgmixer.xml.Terrain generation rules to not generate so many jagged peaks in rwgmixer.xml.Released on Decem Alpha 17 Experimental B221 Įxperimental build. Released on Novem Alpha 18.0 Stable B155
#Potato mush client changelog how to#
E.g.: If you don't know how to add and maintain tables, then you're not qualified to be making edits here. ignore existing formatting and start your own.
#Potato mush client changelog Patch#
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